Neverwhen (Pathfinder)

2011 · Świat kampanii (świat gry)

Neverwhen (Pathfinder)

A cross-genre fantasy roleplaying setting where magic and technology meet across interconnected realms. Players take on the roles of adventurers who travel between worlds, combining swords-and-sorcery, science fiction, and post-apocalyptic themes in a shared campaign. The rules add new classes, races, and prestige classes, along with spells and creatures suited to the setting. Combat rules cover automatic weapons, explosives, and vehicles, while the setting’s history and the city of Manzala provide a framework for linking separate adventures and campaigns.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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