New Masque of the Red Death Rules for the Living Death Campaign

2001 · Suplement (reguły/opcje rozszerzające rozgrywkę)

New Masque of the Red Death Rules for the Living Death Campaign

A rules guide for running the Gothic Earth setting in the new D&D system, preserving its late-19th-century atmosphere and themes. It is designed for the ongoing Living Death tournament campaign, with guidance for adapting the material to a home campaign. Magic remains slow, unreliable, and sometimes dangerous. Period-appropriate character classes, prestige classes, skills, and feats replace the earlier system’s non-weapon proficiencies and kits, updating the campaign’s mechanics while retaining its original character.

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Alternatywne zasady (warianty zasad podstawowych)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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