Night of the Vampire

1994 · Scenariusz / Przygoda / Moduł

Night of the Vampire

Players attend a masquerade at a remote manor in Karameikos, where an engagement celebration turns into a night of terror. They investigate the house, follow clues, and uncover intrigues among the guests while an interactive audio CD provides character voices, haunting sound effects, and music. The adventure includes a poster-size manor map, a 32-page Adventure Book, and parchment sheets containing clues and missives. It is designed for four to six heroes of levels 1 to 3.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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