Noblesse Oblige

2005 · Scenariusz / Przygoda / Moduł

Noblesse Oblige

A one-session scenario set in southern Hochland, where the player characters become involved in a dispute between two lesser noble families. Intrigue, manipulation, and competing interests drive the investigation as the characters navigate the families’ machinations. The scenario is designed to reach a conclusion with few loose ends and includes handouts and Game Master aids for preparation and play.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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