Oak Grove Whispers

2014 · Scenariusz / Przygoda / Moduł

Oak Grove Whispers

In the capital city of Dolmvay, mysterious lights begin drifting through the streets of Whiteoak Square after a hidden Druunic hall is disturbed. The characters investigate the neighborhood, uncover the source of the faerlings, and confront the ancient magic awakened beneath the city. This adventure for 3–6 characters of 1st–3rd level combines roleplaying, investigation, and dungeon exploration. Interactions with residents and city authorities play an important role, as careless actions can bring the characters into conflict with the law.

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Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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