Once were Bannerwalls

2000 · Scenariusz / Przygoda / Moduł

Once were Bannerwalls

Set during a period of civil unrest, this AD&D adventure follows a noble house struggling to survive as rebellion spreads around the nearby Colonist Estates in 2013 AL. Players portray characters driven by duty, pride, and long-standing tradition. The party works to improve the people’s regard for the house and its rulers, counter hostile actions from the High King, and secure alliances with neighboring powers. Designed for four to six characters of 4th–9th level.

Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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