Out of Sight, Out of Mind

2007 · Scenariusz / Przygoda / Moduł

Out of Sight, Out of Mind

An ancient temple dedicated to Lydia, a benign Suel deity, is discovered deep in the Jotens. A new community offers shelter to miners and explorers, while adventurers help defend it from threats beyond its borders. A one-round Sheldomar Valley metaregional adventure for characters of levels 8–12, and the second part of the Not One of Us series.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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