Pagoda: Wuxia Role Playing Game

2003 · Zasady podstawowe (min. potrzebne do rozgrywki)

Pagoda: Wuxia Role Playing Game

A wuxia role-playing game about the motivations, methods, and actions behind dramatic martial-arts adventures. Characters are defined by three Degrees: Elements represent why they act, Aspects represent how they act, and Paths represent what they do. Players use these traits to resolve tasks and portray characters driven by personal goals, loyalties, and conflicts. Each character has five Elements, five Aspects, and five Paths, with Paths describing their available actions and abilities.

Kości (głównie d6)Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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