Pale River

2007 · Scenariusz / Przygoda / Moduł

Pale River

An adventure for Earthdawn, set in the Age of Legend, where heroes confront the remaining Horrors and the oppressive Theran Empire. The search for those responsible for a series of thefts in Throal’s Grand Bazaar leads the party to an isolated village of subterranean t’skrang beside a river that has mysteriously run dry. Designed for three to five Journeyman adepts of any Discipline. Requires the Earthdawn Player’s and Gamemaster’s Compendiums.

Gracze
0
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Kości (różne)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.