Pervo

2007 · Zasady podstawowe (min. potrzebne do rozgrywki)

Pervo

A rules-light roleplaying game built around violence and an authoritarian game leader. Players begin with blank character sheets and take on disposable characters while the GM, or “Godman,” controls the game and interprets its three absolute rules. Designed for large groups, typically 10–20 players, it presents a deliberately antagonistic parody of traditional roleplaying, with the GM empowered to overrule players and drive their characters toward defeat and extermination.

Kości (głównie d20)Oparte na opisie (narracja ważniejsza niż kości)

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