Player's Guide to Arcanis

2004 · Świat kampanii (świat gry)

Player's Guide to Arcanis

A comprehensive character-creation guide for a high-fantasy setting of intrigue, diplomacy, and suspense. It presents the peoples, cultures, religions, and nations of Arcanis alongside rules for creating adventurers, including 19 races, 16 base classes, monastic orders, prestige classes, feats, fighting styles, spells, equipment, and bloodline powers. The book also details the setting’s gods and temples, national outlooks, and specialized options such as flintlock weapons, Val families, and paladin variants. It requires the Codex Arcanis and the Dungeons & Dragons Third Edition core books, using updated v.3.5 material.

Zasady podstawowe (min. potrzebne do rozgrywki)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

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