Primeval Thule Campaign Setting (Pathfinder)

2014 · Świat kampanii (świat gry)

Primeval Thule Campaign Setting (Pathfinder)

A sword-and-sorcery campaign setting centered on a dangerous continent of barbaric wilderness, decadent city-states, and eldritch mysteries. It can be integrated into an existing Pathfinder campaign or used as the foundation for a new one. Players face beast-men, dark cults, horrific monsters, mad demigods, and Atlanteans seeking to restore their lost continent by sinking Thule beneath the waves. Jungles, glaciers, ancient horrors, and political intrigue shape adventures inspired by the works of Robert E. Howard, H.P. Lovecraft, and Clark Ashton Smith.

Scenariusz / Przygoda / ModułOparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.