Puppets

1989 · Scenariusz / Przygoda / Moduł

Puppets

Adventurers begin in the Gnarley Wood, where they face the minions of an evil leprechaun. Afterward, they travel to the Free City of Dyvers to investigate a series of inn burglaries. The clues point to a culprit too small to be a full-sized person, with footprints unlike those of humans or demi-humans. Players follow the evidence, solve the mystery, and seek the promised reward.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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