Quench the Fire of the Raging God

2010 · Scenariusz / Przygoda / Moduł

Quench the Fire of the Raging God

A Living Forgotten Realms adventure set in Imdolphyn, forming the challenging finale of the Embers of Dawn mini-campaign. With allies bloodied and decimated, the party tracks the remnants of a cult toward a final reckoning, while aid remains in short supply. Designed for characters of levels 1–4, it is recommended that the mini-campaign adventures be played in sequence with one character, though this is not required.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.