Race for Retribution

2003 · Scenariusz / Przygoda / Moduł

Race for Retribution

This fantasy roleplaying campaign follows a vengeful priest through a ruined hall, a terrified town, a traitorous assassination, and a dark awakening. Four linked adventures combine murder mystery, tactical encounters, and a real-time fortress infiltration, while allowing additional adventures or side trips without breaking the main story. The campaign includes detailed encounter tactics, complete statistics, adjustable difficulty suggestions, a rumor system for maintaining continuity, and options to run each part as a standalone adventure. A small setting, two towns, numerous NPCs, maps, and a cover that doubles as a DM screen provide a framework for beginning or expanding a campaign.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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