Race for Retribution

2003 · Scenariusz / Przygoda / Moduł

Race for Retribution

This fantasy roleplaying campaign follows a vengeful priest through a ruined hall, a terrified town, a traitorous assassination, and a dark awakening. Four linked adventures combine murder mystery, tactical encounters, and a real-time fortress infiltration, while allowing additional adventures or side trips without breaking the main story. The campaign includes detailed encounter tactics, complete statistics, adjustable difficulty suggestions, a rumor system for maintaining continuity, and options to run each part as a standalone adventure. A small setting, two towns, numerous NPCs, maps, and a cover that doubles as a DM screen provide a framework for beginning or expanding a campaign.

Gracze
0
Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.