Rahasia

1983 · Scenariusz / Przygoda / Moduł

Rahasia

An elvenmaid is held in peril as the evil Rahib takes control of the Temple of the Sacred Black Rock, curses its elven caretakers, and captures her father and betrothed. A party of 5–8 first- or second-level characters must explore the temple, overcome its dangers, break the curse, and capture Rahib. The adventure includes background information, maps of the temple complex, pre-generated characters, and detailed encounter descriptions for the Dungeon Master.

Gracze
0
Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

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