Railroad Ink: Epic & Giant Boards Set

2021 · Dodatek do gry podstawowej

Railroad Ink: Epic & Giant Boards Set

A set of four double-sided large player boards that expands the base game’s playing area and options. One side features an 11×11 Epic layout that gives more space to draw routes, connect additional Exits, and work around Mountain obstacles. The other side offers a 9×9 Giant layout that supports either the Classic or Challenge dice and accommodates combining two different expansions on a larger scale. Using the Epic board requires two copies of the base route dice (six dice total). Boards integrate with the standard roll-and-draw puzzle gameplay of the base game.

Gracze
1–4 najlepiej w 4
Złożoność
1 / 5
6,5 w Ludoyaod 56,95 złPociągiTransportRzucanie kościRysowanie linii

Przy stołach Ludoya

Pełne statystyki w Ludoya
4
Zapisane rozgrywki
7
Gracze
1h 19m
Średnia rozgrywka
12
W kolekcjach

6,5/10

z 1 recenzji w Ludoya

  • JHunter1016,5

    Rating Elaboration: Epic Board Expansion Rating: 6.5 Giant Board Expansion Rating: 7.5 Final Rating: 7

    Brak zarejestrowanych rozgrywek

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Pytania o zasady

Odpowiedzi z instrukcji od asystenta zasad Ludoya.

Do I need the base game to play this set?

Yes. This set is an expansion, and a Railroad Ink core box is required (p. 1).

How many rounds do we play on the Giant board?

Play 12 rounds. If one expansion shortens the game, play 9 rounds; if two expansions both shorten it, play 7 rounds (p. 2).

How many dice do we use on the Giant board?

Use the 4 Route dice from any Railroad Ink box, whether Challenge or Classic (p. 2).

How many dice and rounds do we use on the Epic board?

Use 6 dice each round: the full set from any box plus two simple white Route dice. Play 10 rounds (p. 3).

Can I draw on the Mountain spaces on the Epic board?

You can’t draw on ordinary Mountain spaces. On a Mountain space marked with a dotted line, you may draw any kind of Route that fits the marked space (p. 3).

Do the Cities printed on the Epic board count as Exits?

Yes. Each City counts as 1 Exit for your Network, and you can draw Routes starting from those Cities (p. 3).

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