Rallying Point for the Bright Sands

2006 · Scenariusz / Przygoda / Moduł

Rallying Point for the Bright Sands

Lady Karistyne sends the party to Hardby to retrieve a package, but the journey presents choices beyond simply carrying out a patron’s request. Characters must decide whether they are adventurers willing to fight for a cause or merely errand runners collecting a chest. This two-round Core Adventure is designed for characters of levels 1–15 (APL 2–16) and forms part 7 of the Blight on Bright Sands campaign.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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