Razor Coast (Swords & Wizardry Version)

2013 · Scenariusz / Przygoda / Moduł

Razor Coast (Swords & Wizardry Version)

An Age of Sail fantasy campaign set in a Caribbean- and Polynesian-inspired world of cursed islands, naval battles, smuggling rings, oppressive forces, witches, pirates, sea monsters, and ancient conspiracies. Designed for characters of levels 5–12, it combines a setting, adventure path, and campaign toolkit. A non-linear plot web lets groups pursue different adventures and shape the course of the campaign. The setting includes legendary treasures, desperate tribes, haunted waters, demonic threats, undead creatures, and apocalyptic dangers.

Świat kampanii (świat gry)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.