Red Tide

2004 · Scenariusz / Przygoda / Moduł

Red Tide

An adventure set on the Azure Sea, where characters become stranded in calm waters while ferrying goods between Hardby and Marner. It is designed as a two-round continuous-play scenario for characters of levels 4–12, written with Suel human characters in mind but suitable for any characters.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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