Reencuentro

2016 · Scenariusz / Przygoda / Moduł

Reencuentro

Three weeks after a zombie apocalypse, society has collapsed, while automated supplies and communications continue to operate unpredictably. Arthur travels alone and injured, searching for his sister Elizabeth at a psychiatric hospital. Elsewhere, Beatrice, Colin, and Daniella shelter in an apartment block after hearing that survivors are being called to military facilities in the north. Players follow these survivors as they search for supplies, manage injuries, and attempt to find transport while navigating the dangers of a broken society and the undead.

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Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)

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