Ripe for the Picking

2004 · Scenariusz / Przygoda / Moduł

Ripe for the Picking

A one-round Living Greyhawk adventure set in the Gran March for characters of levels 2–12. A military prisoner seeking atonement confesses to past misdeeds, revealing a terrible secret that the characters must investigate. Military time units may be used for this adventure. It is the second part of the Shadow, Sun, and Sword series and follows GRM3-02: Rotting on the Vine.

Gracze
0
Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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