Roach Motel

2026 · Scenariusz / Przygoda / Moduł

Roach Motel

A 36-page Mothership adventure set in a labyrinthine facility with more than 130 rooms to explore. Crews investigate its layered history, search for a way out, and encounter variable events, NPCs, and an increasingly dangerous foe. Tables for each area support tense exploration, while campaign hooks, factions, and fallout connect the facility to ongoing adventures. Designed for three to five sessions of investigation and escalating encounters.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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