Rod of Rulership (Round One)

1996 · Scenariusz / Przygoda / Moduł

Rod of Rulership (Round One)

Six characters reunite in an obscure section of the dwarven caverns for a three-round tournament. The dwarves and elves previously worked together to retrieve a bud from the fabled Crystal Flower, but the union between their peoples now stands on the verge of dissolution. Players guide the characters through the tournament as tensions rise between the two groups.

Gracze
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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

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