Roll for Gold

2009 · Kości

Roll for Gold

Players compete to claim Blackbeard’s buried treasure by manipulating dice and collecting guineas. Each turn, an action die indicates whether the active player rolls their own dice or another player’s, producing results that affect scores and opportunities to take treasure when the ghost appears. When Blackbeard’s ghost reveals a burial site, the highest-scoring player among eligible contenders scores a treasure token. Players repeat rounds to amass the most guineas and win.

Gracze
3–6 najlepiej w 6
Czas gry
45 min
Wiek
7+
Złożoność
1 / 5
PiraciRzucanie kości

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