Root the RPG: Clearing Booklet 2

2026 · Scenariusz / Przygoda / Moduł

Root the RPG: Clearing Booklet 2

A 66-page booklet presents four ready-to-use clearings for Root: The RPG, each with its own factions, conflicts, residents, locations, and special rules. Bertram’s Cove faces a potential Alliance pirate attack, Hacksaw Dell struggles with post-liberation infighting and the Lizard Cult’s offer, Pellenicky Glade reels from a succession crisis, and Talon Hill is divided by an Eyrie inheritance dispute and suspected cult activity. Each clearing includes character stats and ideas for involving vagabonds in its conflicts.

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Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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