Round 2: Seeking the Source

1998 · Scenariusz / Przygoda / Moduł

Round 2: Seeking the Source

In this AD&D tournament adventure, the world is nearing its end. The characters travel into the past to find the source of knowledge about time travel and eliminate it, following their mentor’s plan to prevent that knowledge from entering the world.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.