RuneQuest (MRQ)

2006 · Zasady podstawowe (min. potrzebne do rozgrywki)

RuneQuest (MRQ)

This fantasy roleplaying rulebook provides the core rules for creating characters and adventuring in a range of fantasy settings. It covers equipment, skills, combat, cults and guilds, Rune Magic, experience, legendary abilities, and guidelines for handling fatigue, poisons, diseases, and other hazards. The book also includes creatures and monsters, allowing it to support complete adventures without requiring a specific setting. Its rules can be used with established worlds or adapted for original campaigns.

Złożoność
2 / 5
Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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