Running Out of Time

2005 · Scenariusz / Przygoda / Moduł

Running Out of Time

An adventure set in the Shield Lands, where an army of Iuz’s minions launches a renewed siege offensive and spreads a devastating plague across the region. The party races to find a cure before the disease reaches every corner of the land. Designed for one round of play by parties of APL 2–8.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.