Sacred Ground

2003 · Świat kampanii (świat gry)

Sacred Ground

This collection presents four holy sites for use as player-character home bases, adventure settings, or adversary lairs. Each location carries its own religious traditions and dangers: a floating island temple dedicated to a spirit of air, a training school devoted to a warrior saint, a burial mound where a seasonal god dies and returns, and a barren necropolis governed by priests who decide which dead may be raised or resurrected.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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