Sacred Ground

2008 · Scenariusz / Przygoda / Moduł

Sacred Ground

A one-round Living Greyhawk regional adventure set in the Archbarony of Ratik. An alliance of Pyremius-worshipping orcs is mustering in the Rakers, and characters are sent undercover into their camp to gather information, disrupt their plans, and escape before their mission ends. Designed for characters of levels 3–15, it is the third part of the Rakers Aflame series and leads directly into the interactive adventure RTK8-I01 Cleansing Fire. Characters may be changed during the introduction if their abilities are poorly suited to the mission.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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