Sacred Ground II

2003 · Świat kampanii (świat gry)

Sacred Ground II

This fantasy roleplaying sourcebook presents four sacred sites that can serve as player-character home bases, adventure settings, or lairs for powerful enemies. Each location includes maps, fortifications, non-player character backgrounds and statistics, and plot ideas. The sites include a cliffside temple with a warning beacon and hidden sacred creatures, a pilgrimage hospice that also functions as a hospital, garrison, inn, and prison, a mountain tower housing an oracle of fate, and a druidic grove concealing a powerful natural relic.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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