Save Our Ship

2012 · Scenariusz / Przygoda / Moduł

Save Our Ship

A starship sent by the Razz Casino to collect a wealthy and influential politician from Roskilde has gone missing. Players investigate whether the disappearance resulted from rival casino interests, political opposition, or an accident, following an adventure through the Cascadia subsector. The book includes nine pre-generated characters, numerous NPCs, and statistics and deckplans for the Rucker-class ship, a common odd-job vessel. The adventure can be adapted for other Traveller settings and is designed for use by a Referee.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Kości (głównie d6)

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