Sceptre of Power

1986 · Zasób do gry jednoosobowej

Sceptre of Power

A solo fantasy adventure gamebook follows Carr Delling, son of the powerful archmagus Landor, as he searches for a magical legacy to restore peace to Tikandria. Players make choices and resolve challenges using two six-sided dice, hit points, skill points, experience points, and a role-playing system based on Advanced Dungeons & Dragons. The branching adventure offers 26 possible endings and begins a trilogy set in the Kingdom of Sorcery.

Kości (głównie d6)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Czytanie (dla periodyków, książek przygodowych itp.)

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