Sea Food

1996 · Scenariusz / Przygoda / Moduł

Sea Food

Investigators confront a grisly revenant raised from death by a descendant and uncover layers of deception surrounding the town of Bracken, Maine. They must overcome dangerous opponents and expose the source of the evil before the town is destroyed and its inhabitants are killed or transformed. The adventure is set in 1996 and is designed for at least three investigators.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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