Seeds of Chaos

1998 · Scenariusz / Przygoda / Moduł

Seeds of Chaos

Krynn endures an unnatural, scorching summer as the armies of the Knights of Takhisis advance on Palanthas. Players take the roles of the attacking dark paladins or defenders drawn from the city’s populace, using discipline, improvised tactics, and whatever resources they can find. As the conflict unfolds, the characters discover that a hidden horde of Chaos creatures threatens to make the war between the armies irrelevant. The adventure uses the AD&D rules and includes guidance for running it with the SAGA rules, either as a stand-alone campaign or as an introduction to the Fifth Age setting.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.