Serpent's Tooth

2009 · Scenariusz / Przygoda / Moduł

Serpent's Tooth

A hunter cell seeking vital information approaches a broker of secrets, who demands an act of symbolic destruction in exchange. The investigation draws the hunters into an ancient conflict between spirits, where their new contact may be using them as pawns. This story kit for a Hunter: The Vigil chronicle provides modular Storyteller tools, including a scripted scene, a character with a character sheet, and printable props such as maps and reports. Short audio files can also be played during the game. The components can be used together, added to an existing story, or combined with other kits.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)

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