Seven Strongholds

2002 · Scenariusz / Przygoda / Moduł

Seven Strongholds

A collection of seven detailed strongholds ready to place in a fantasy campaign, including forts, castles, bunkers, and other fortified locations. Each site presents a distinct faction and situation, from gnomes defending an underground bunker against monsters and dwarves guarding a mountain pass to an elven warlord ruling a living castle and bird-men oppressing nearby humanoids. The locations can serve as adventure sites, settlements, defensive positions, or bases for rival powers in a published setting or a home campaign.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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