Shades of Gray

2003 · Scenariusz / Przygoda / Moduł

Shades of Gray

A continuous two-round Living Greyhawk Sheldomar Valley meta-regional adventure for characters of levels 6–12. A trail of brutally mauled bodies—human, elven, gnome, and orc—leads into the Stark Mounds, where an unnatural hound long believed peaceful has begun killing. As Ur-Flan magic stirs, the investigation uncovers secrets from Geoff’s past and a threat that may bring either doom or salvation.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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