Shamans: The Call of the Wild

2002 · Świat kampanii (świat gry)

Shamans: The Call of the Wild

Players take on the roles of shamans, ancient wise leaders who seek to understand a strange world and draw on the powers of the unknown. Their magic is primal and unsophisticated, regarded by clerics and wizards as an inferior tradition to divine prayer and arcane formulae.

Gracze
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Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)

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