Shrieks in the Dark

2026 · Scenariusz / Przygoda / Moduł

Shrieks in the Dark

An abandoned temple deep in a canyon is infested by a colony of blind predators that hunt by sound, move in packs, and follow a daily routine. Designed for 2nd–3rd level characters, the adventure spans seven interconnected areas with patrols, resting creatures, magical wards, interactive devices, temple lore, treasure, and a rescuable NPC. A sensory detection system tracks how the colony responds to noise, while an NPC routine system moves creatures through a 15-turn cycle. The party’s choices and level of stealth shape how encounters unfold, making observation, silence, and planning central to exploring the dungeon.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)

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