Sign of the Skull

2001 · Scenariusz / Przygoda / Moduł

Sign of the Skull

An adventure for characters of 5th–7th level. Two villages have been attacked, leaving every resident and animal dead, their fleshless skulls displayed around the settlements. With no surviving witnesses and few clues, the characters travel under Lord Thomist’s banner to investigate the killings and determine whether a mundane force or vile sorcery is responsible. They must identify the threat, stop further attacks, and return for aid if the source proves beyond their ability to handle.

Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)Oparte na siatce (używa kwadratowego terenu do ruchu/walki)

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