Six Packed

2007 · Scenariusz / Przygoda / Moduł

Six Packed

A fast-play investigative adventure for The Esoterrorists begins with a mutilated corpse found hanging in a slaughterhouse. Bullet wounds suggest a terrorist punishment killing, but subtle clues point to Esoterrorist involvement. Players investigate the murder and work to stop a chain of events before sensational headlines weaken the Membrane and allow creatures of horror to enter the world. The stand-alone scenario is designed for a three- to four-hour session with minimal preparation and includes creatures designed by Dave Allsop and developed by Adrian Bott.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Kości (głównie d6)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.