Skull Cave

2014 · Scenariusz / Przygoda / Moduł

Skull Cave

An ancient cave once served as a site for nomadic death rites and offerings to dark gods. After an earthquake releases the demons imprisoned beneath it, the creatures move toward the surface in search of victims to feed their infernal fires. This short fantasy adventure is designed for 4th- to 6th-level characters and can be added to an existing Swords & Wizardry campaign with minimal preparation. It includes multiple adventure hooks, a new Bloodfire Demon monster, location-based encounter maps in grid and gridless formats, expansion seeds, and a random treasure hoard table.

Gracze
0
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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