SlaughterGrid

2013 · Scenariusz / Przygoda / Moduł

SlaughterGrid

A strange and gruesome dungeon created by genocidal halflings aeons ago, this adventure is avoided by all but the bravest or most foolhardy explorers. It begins with an 18-area mini-hexcrawl and includes three dungeon levels containing 55 encounter areas, unusual treasures and magic items, and 32 new monsters such as stygiacs, gold-whores, progenitors, and necro-otyughs. Additional rules cover treasure, thieving abilities, schemes, and weaponized monsters.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.