So Things Come to Confusion

2004 · Scenariusz / Przygoda / Moduł

So Things Come to Confusion

A one-round Living Greyhawk adventure set in Verbobonc City, where accusations of treachery between noble houses accompany a growing wave of thefts. Players investigate who is behind the crimes, who stands to benefit, and how much they can uncover in a single day. This is the second adventure in the three-part Heroes of Verbobonc series, designed for characters of levels 2–8.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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