Solo Skirmish: The Cult of Mol'goroz

2020 · Scenariusz / Przygoda / Moduł

Solo Skirmish: The Cult of Mol'goroz

A five-quest solo campaign follows characters as they confront the Cult of Mol’goroz across 15 locations. Characters progress from level 1 to level 6, with each quest covering three locations and including battle maps and location tables. The game uses standard 5e rules with an in-game AI acting as Dungeon Master and controlling the action. One player runs two characters, or multiple players run one character each, with adjustments for a party of four. Four phases structure play, and each combat-focused quest takes approximately 30–90 minutes.

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Zasób do gry jednoosobowejOparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)

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