Sounds Like a Plan

2010 · Gra imprezowa

Sounds Like a Plan

Players give advice for activities such as climbing Mount Everest or making a million dollars. Each round, players choose an advice card that best fits the judge’s activity, then score points if the judge selects it. A die changes the rules of the round, requiring advice from sources such as a grandmother or a psychic, or forcing players to give deliberately bad advice.

Gracze
4–8 najlepiej w 6
Czas gry
30 min
Wiek
10+
Złożoność
1 / 5

Przy stołach Ludoya

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4,6/10

z 1 recenzji w Ludoya

  • Tom4,6

    Dice Tower Reviews: Sounds Like a Plan

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