Spire of Herion's Malice

2003 · Scenariusz / Przygoda / Moduł

Spire of Herion's Malice

A one-round Living Greyhawk Veluna regional adventure set in Quishern, a small lumber town beside the Fals River and the looming Krag Spire. As shadows spread through the town each night, a mysterious voice demands its due and threatens to consume the villagers. Designed for characters of levels 4–12, this scenario forms the fourth part of the Rings of Austor series and is compatible with the revised D&D core rules.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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