Starport

Scenariusz / Przygoda / Moduł

Starport

A non-violent role-playing game set in an open world where magic, robots, unicorns, and visiting starships coexist. Players create characters with different abilities, such as freezing objects, sneaking, or persuading creatures, then explore, solve problems, and build relationships through imaginative encounters. Simple mechanics support play for young children through older players, with activities that can involve rolling dice, counting tokens, collecting and trading resources, and purchasing equipment. The game is designed for teamwork, creativity, communication, critical thinking, and use in classrooms or after-school programs.

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Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Kości (głównie d20)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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